![]() ![]() ![]() Because of that, more players are willing to actually use them because it'll be gone by the end of their current sequence regardless of what they do.Īs to whether they succeeded with that goal is open to speculation, but I can at least see where they're coming from.ĮDIT: Oh, right. ![]() They also can't change weapons without dropping it. It's probably because most players didn't use them very often in ME2 for fear of not having enough ammo for it when they "really needed it." It's that whole "just in case" mentality that a lot of players adopt when they get a cool or powerful gun in most shooters and then refuse to fire them.īy scattering the weapons across the levels in ME3, they force the player to realize that they probably won't have a chance to use that gun outside of the current area.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |